RebalanceCLAUDINHOS
EN

Class

Biolo

Source: Sigma the Fallen. Lv = skill level.

What changes

LATAM is on the 2nd version. The rounds below haven't reached us yet.

2nd → 3rd versionnext for LATAM2025-02-12 · 7 skills changed · 2 new

New skills Explosive Powder, Mayhemic Thorns

Bionic Pharmacy

  • 1. Icicle Acid Bottle Bottle Grenade 5 ea + Acid Bottle 5 ea + Crystal Blue 2 ea. → Bottle Grenade 1 ea + Acid Bottle 1 ea + Indigo Point 2 ea.
  • 2. Earth Acid Bottle Bottle Grenade 5 ea + Acid Bottle 5 ea + Green Live 2 ea. → Bottle Grenade 1 ea + Acid Bottle 1 ea + Lime Green Point 2 ea.
  • 3. Gale Acid Bottle Bottle Grenade 5 ea + Acid Bottle 5 ea + Wind of Verdure 2 ea. → Bottle Grenade 1 ea + Acid Bottle 1 ea + Yellow Wish Point 2 ea.
  • 4. Flame Acid Bottle Bottle Grenade 5 ea + Acid Bottle 5 ea + Red Blood 2 ea. → Bottle Grenade 1 ea + Acid Bottle 1 ea + Scarlet Point 2 ea.

Full Shadow Protection

  • Duration 20 + (Lv x 10) s → 60 + (Lv x 30) s

Acidified Zone Ground

  • Global delay 0.5 s → 0.15 s
  • Cooldown 1 s → 0.5 s
  • SP cost 28 + (Lv x 12) → 48 + (Lv x 3)
  • Hits 5 → 7

Acidified Zone Wind

  • Global delay 0.5 s → 0.15 s
  • Cooldown 1 s → 0.5 s
  • SP cost 28 + (Lv x 12) → 48 + (Lv x 3)
  • Hits 5 → 7

Acidified Zone Fire

  • Global delay 0.5 s → 0.15 s
  • Cooldown 1 s → 0.5 s
  • SP cost 28 + (Lv x 12) → 48 + (Lv x 3)
  • Hits 5 → 7

Acidified Zone Water

  • Global delay 0.5 s → 0.15 s
  • Cooldown 1 s → 0.5 s
  • SP cost 28 + (Lv x 12) → 48 + (Lv x 3)
  • Hits 5 → 7

Research Report

  • Fixed cast 1 s → 0.5 s
  • Cooldown 120 s → 60 s
  • Duration 60 s → 150 s
  • + While active, increases the damage and hits of Explosive Powder and Mayhemic Thorns (see the skills' formulas)
3rd → 4th versionlater2026-02-20 · 6 skills changed

Acidified Zone Ground

  • + Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5)) %Atk per hit
  • − Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit

Acidified Zone Wind

  • + Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5)) %Atk per hit
  • − Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit

Acidified Zone Fire

  • + Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5)) %Atk per hit
  • − Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit

Acidified Zone Water

  • + Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5)) %Atk per hit
  • − Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit

Explosive Powder

  • SP cost 54 + (Lv x 4) → 62 + (Lv x 7)
  • Formula (400 + (Lv x 450) + (POW x 7)) x (base level / 100) %Atk per hit → (400 + (Lv x 550) + (POW x 7)) x (base level / 100) %Atk per hit
  • Under the Research Report buff (400 + (Lv x 550) + (POW x 10)) x (base level / 100) %Atk per hit → (400 + (Lv x 650) + (POW x 10)) x (base level / 100) %Atk per hit

Mayhemic Thorns

  • Formula (200 + (Lv x 250) + (POW x 7)) x (base level / 100) %Atk per hit → (200 + (Lv x 300) + (POW x 7)) x (base level / 100) %Atk per hit
  • Under the Research Report buff (250 + (Lv x 300) + (POW x 10)) x (base level / 100) %Atk per hit → (350 + (Lv x 300) + (POW x 10)) x (base level / 100) %Atk per hit
  • Hits 3 / 5 (under the Research Report buff) → 3 / 4 (under the Research Report buff)
275/60 patchlater2026-05-03 · 2 new skills

New skills Mystery Powder, Dust Explosion

History already applied in LATAM
1st → 2nd version2024-07-05 · 13 skills changed

The 1st version of several classes didn't list SP cost or range. That's why this round shows many “+ SP cost” lines: it's new information in the post, not necessarily an in-game change.

Bionic Pharmacy

  • + SP cost: 30

The Whole Protection

  • + SP cost: 180 + (Lv x 40)

Full Shadow Protection

  • + SP cost: 110 + (Lv x 10)
  • + Range: 1 cell

Bionic Mastery

  • + Atk + (Lv x 600)
  • + MaxHP + (Lv x 40000)
  • − Atk + (Lv x 200)
  • − MaxHP + (Lv x 2000)

Acidified Zone Ground

  • Cooldown 2 s → 1 s
  • + SP cost: 28 + (Lv x 12)
  • + Range: 7 cells
  • Formula ((Lv x 250) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk → ((Lv x 400) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk per hit
  • Under the Research Report buff (((Lv x 250) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk → (((Lv x 400) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk per hit
  • + Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit
  • Hits 1 (the damage shows 3 times) → 5
  • − Under Research Report against Formless or Plant: (((Lv x 250) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk

Acidified Zone Wind

  • Cooldown 2 s → 1 s
  • + SP cost: 28 + (Lv x 12)
  • + Range: 7 cells
  • Formula ((Lv x 250) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk → ((Lv x 400) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk per hit
  • Under the Research Report buff (((Lv x 250) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk → (((Lv x 400) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk per hit
  • + Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit
  • Hits 1 (the damage shows 3 times) → 5
  • − Under Research Report against Formless or Plant: (((Lv x 250) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk

Acidified Zone Fire

  • Cooldown 2 s → 1 s
  • + SP cost: 28 + (Lv x 12)
  • + Range: 7 cells
  • Formula ((Lv x 250) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk → ((Lv x 400) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk per hit
  • Under the Research Report buff (((Lv x 250) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk → (((Lv x 400) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk per hit
  • + Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit
  • Hits 1 (the damage shows 3 times) → 5
  • − Under Research Report against Formless or Plant: (((Lv x 250) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk

Acidified Zone Water

  • Cooldown 2 s → 1 s
  • + SP cost: 28 + (Lv x 12)
  • + Range: 7 cells
  • Formula ((Lv x 250) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk → ((Lv x 400) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk per hit
  • Under the Research Report buff (((Lv x 250) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk → (((Lv x 400) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk per hit
  • + Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit
  • Hits 1 (the damage shows 3 times) → 5
  • − Under Research Report against Formless or Plant: (((Lv x 250) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk

Creeper

  • Variable cast 0 s → 1 s
  • Fixed cast 4 s → 1 s
  • + SP cost: 64 + (Lv x 16)

Wooden Warrior

  • Variable cast 0 s → 1 s
  • Fixed cast 4 s → 1 s
  • + SP cost: 80 + (Lv x 20)

Wooden Fairy

  • Variable cast 0 s → 1 s
  • Fixed cast 4 s → 1 s
  • + SP cost: 85 + (Lv x 35)

Research Report

  • + SP cost: 60
  • Duration 150 s → 60 s

Hell Tree

  • AP cost 100 → (110 - (Lv x 10))
  • Variable cast 0 s → 1 s
  • Fixed cast 4 s → 1 s
  • + SP cost: 100

Skills

Show skills in:

highlighted = changed in the version shown. Each skill has its own timeline: click a version to see its text.

Bionic Pharmacy #5336

275/60
Max level: 5Type: Active, crafting
Variable cast0 s
Fixed cast0 s
Global delay0 s
Cooldown0 s
SP cost30
Max. items crafted(10 + Lv) pcs. per use
1. Icicle Acid BottleBottle Grenade 1 ea + Acid Bottle 1 ea + Indigo Point 2 ea.
2. Earth Acid BottleBottle Grenade 1 ea + Acid Bottle 1 ea + Lime Green Point 2 ea.
3. Gale Acid BottleBottle Grenade 1 ea + Acid Bottle 1 ea + Yellow Wish Point 2 ea.
4. Flame Acid BottleBottle Grenade 1 ea + Acid Bottle 1 ea + Scarlet Point 2 ea.
5. Advanced Coating PotionGlistening Coat 10 ea + Empty Bottle 5 ea.
6. Greater Plant BottlePlant Bottle 10 ea + Mandragora Flowerpot 5 ea + Thorn Plant Seed 2 ea + Blood Sucker Plant Seed 2 ea.
7. Eye Cleaner (cures pitch-darkness)Empty Bottle 10 + Holy Water 5 + White Herb 3 + Green Herb 3
8. Ear Cleaner (cures quiet)Empty Bottle 10 + Holy Water 5 + Blue Herb 2 + Green Herb 3
9. Tonic (cures lethargy)Empty Bottle 10 + Holy Water 5 + Yggdrasilberry 2 + Royal Jelly 3
10. Compressed Fire Extinguisher (cures blaze)Empty Bottle 10 + Holy Water 5 + Crystal Blue 5 + Iron 3
11. Lucky Water (cures unlucky)Empty Bottle 10 + Holy Water 5 + Clover 10 + Green Herb 3
12. Strong Antidote (cures severe poison)Empty Bottle 10 + Holy Water 5 + Poison Bottle 3 + Green Herb 10
13. High Calorie Chocolate (cures gloom)Empty Bottle 10 + Cacao 3 + Royal Jelly 3 + Yggdrasil Seed 5
14. Refined Holy Water (cures holy fire)Empty Bottle 10 + Holy Water 10 + Royal Jelly 3
  • Crafting always uses 1 Beaker as the base material; the other materials vary per item
  • Recipes
  • The amount crafted depends on skill level, character level, Learning Potion level and INT, LUK and CRT
1st → 2nd (already in LATAM)
  • + SP cost: 30

The Whole Protection #5338

275/60
Max level: 5Type: Buff on self and party, instant effect aroundAP recovery: 20
Variable cast1 s
Fixed cast1 s
Global delay0.5 s
Cooldown10 s
SP cost180 + (Lv x 40)
Duration30 + (Lv x 30) s
Area15 x 15 (lv. 1~3) / 31 x 31 (lv. 4~5)
  • Protects own and nearby party members' equipment and weapon from removal or breaking
  • Consumes 3 Advanced Coating Potion per 1 use(s)
1st → 2nd (already in LATAM)
  • + SP cost: 180 + (Lv x 40)

Full Shadow Protection #5339

275/60
Max level: 4Type: Buff on self or a party member, single targetAP recovery: 2 (lv. 1~2) / 3 (lv. 3~4)
Variable cast1 s
Fixed cast0.5 s
Global delay0 s
Cooldown0 s
SP cost110 + (Lv x 10)
Range1 cell
Duration60 + (Lv x 30) s
  • Protects the target's shadow equipment from removal or breaking
  • Consumes 1 Advanced Coating Potion per 1 use(s)
1st → 2nd (already in LATAM)
  • + SP cost: 110 + (Lv x 10)
  • + Range: 1 cell

Bionic Mastery #5337

275/60
Max level: 10Type: Passive
  • Increases the stats of plant-type summons
  • Atk + (Lv x 600)
  • MaxHP + (Lv x 40000)
  • Def + (Lv x 20)
  • Mdef + (Lv x 4)
  • Flee + (Lv x 10)
1st → 2nd (already in LATAM)
  • + Atk + (Lv x 600)
  • + MaxHP + (Lv x 40000)
  • − Atk + (Lv x 200)
  • − MaxHP + (Lv x 2000)

Acidified Zone Ground #5341

275/60
Max level: 5Type: Ranged physical, single targetAP recovery: 3 (lv. 1~3) / 4 (lv. 4~5)Element: Earth
Variable cast2 / 2 / 1 / 1 / 1 s (lv. 1~5)
Fixed cast0.5 s
Global delay0.15 s
Cooldown0.5 s
SP cost48 + (Lv x 3)
Range7 cells
Formula((Lv x 400) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk per hit
Under the Research Report buff(((Lv x 400) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk per hit
Under Research Report against Formless or Plant(((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit
Acid area(((Lv x 250) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) / 4) %Atk
Hits7
Area3 x 3 (lv. 1~2) / 5 x 5 (lv. 3~4) / 7 x 7 (lv. 5)
  • Consumes 2 Earth Acid Bottle per 1 use(s)
  • Against players, (Lv)% chance to create a 3 x 3 Acid area that deals damage every second for 10 s
1st → 2nd (already in LATAM)
  • Cooldown 2 s → 1 s
  • + SP cost: 28 + (Lv x 12)
  • + Range: 7 cells
  • Formula ((Lv x 250) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk → ((Lv x 400) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk per hit
  • Under the Research Report buff (((Lv x 250) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk → (((Lv x 400) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk per hit
  • + Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit
  • Hits 1 (the damage shows 3 times) → 5
  • − Under Research Report against Formless or Plant: (((Lv x 250) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk

3rd → 4th

  • + Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5)) %Atk per hit
  • − Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit

Acidified Zone Wind #5342

275/60
Max level: 5Type: Ranged physical, single targetAP recovery: 3 (lv. 1~3) / 4 (lv. 4~5)Element: Wind
Variable cast2 / 2 / 1 / 1 / 1 s (lv. 1~5)
Fixed cast0.5 s
Global delay0.15 s
Cooldown0.5 s
SP cost48 + (Lv x 3)
Range7 cells
Formula((Lv x 400) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk per hit
Under the Research Report buff(((Lv x 400) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk per hit
Under Research Report against Formless or Plant(((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit
Acid area(((Lv x 250) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) / 4) %Atk
Hits7
Area3 x 3 (lv. 1~2) / 5 x 5 (lv. 3~4) / 7 x 7 (lv. 5)
  • Consumes 2 Gale Acid Bottle per 1 use(s)
  • Against players, (Lv)% chance to create a 3 x 3 Acid area that deals damage every second for 10 s
1st → 2nd (already in LATAM)
  • Cooldown 2 s → 1 s
  • + SP cost: 28 + (Lv x 12)
  • + Range: 7 cells
  • Formula ((Lv x 250) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk → ((Lv x 400) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk per hit
  • Under the Research Report buff (((Lv x 250) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk → (((Lv x 400) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk per hit
  • + Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit
  • Hits 1 (the damage shows 3 times) → 5
  • − Under Research Report against Formless or Plant: (((Lv x 250) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk

3rd → 4th

  • + Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5)) %Atk per hit
  • − Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit

Acidified Zone Fire #5343

275/60
Max level: 5Type: Ranged physical, single targetAP recovery: 3 (lv. 1~3) / 4 (lv. 4~5)Element: Fire
Variable cast2 / 2 / 1 / 1 / 1 s (lv. 1~5)
Fixed cast0.5 s
Global delay0.15 s
Cooldown0.5 s
SP cost48 + (Lv x 3)
Range7 cells
Formula((Lv x 400) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk per hit
Under the Research Report buff(((Lv x 400) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk per hit
Under Research Report against Formless or Plant(((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit
Acid area(((Lv x 250) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) / 4) %Atk
Hits7
Area3 x 3 (lv. 1~2) / 5 x 5 (lv. 3~4) / 7 x 7 (lv. 5)
  • Consumes 2 Flame Acid Bottle per 1 use(s)
  • Against players, (Lv)% chance to create a 3 x 3 Acid area that deals damage every second for 10 s
1st → 2nd (already in LATAM)
  • Cooldown 2 s → 1 s
  • + SP cost: 28 + (Lv x 12)
  • + Range: 7 cells
  • Formula ((Lv x 250) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk → ((Lv x 400) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk per hit
  • Under the Research Report buff (((Lv x 250) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk → (((Lv x 400) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk per hit
  • + Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit
  • Hits 1 (the damage shows 3 times) → 5
  • − Under Research Report against Formless or Plant: (((Lv x 250) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk

3rd → 4th

  • + Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5)) %Atk per hit
  • − Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit

Acidified Zone Water #5340

275/60
Max level: 5Type: Ranged physical, single targetAP recovery: 3 (lv. 1~3) / 4 (lv. 4~5)Element: Water
Variable cast2 / 2 / 1 / 1 / 1 s (lv. 1~5)
Fixed cast0.5 s
Global delay0.15 s
Cooldown0.5 s
SP cost48 + (Lv x 3)
Range7 cells
Formula((Lv x 400) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk per hit
Under the Research Report buff(((Lv x 400) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk per hit
Under Research Report against Formless or Plant(((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit
Acid area(((Lv x 250) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) / 4) %Atk
Hits7
Area3 x 3 (lv. 1~2) / 5 x 5 (lv. 3~4) / 7 x 7 (lv. 5)
  • Consumes 2 Icicle Acid Bottle per 1 use(s)
  • Against players, (Lv)% chance to create a 3 x 3 Acid area that deals damage every second for 10 s
1st → 2nd (already in LATAM)
  • Cooldown 2 s → 1 s
  • + SP cost: 28 + (Lv x 12)
  • + Range: 7 cells
  • Formula ((Lv x 250) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk → ((Lv x 400) + (POW x (1 + Lv of Bionic Pharmacy))) x (base level / 100) %Atk per hit
  • Under the Research Report buff (((Lv x 250) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk → (((Lv x 400) + (POW x (1 + Bionic Pharmacy Lv))) x (base level / 100) x 1.5) %Atk per hit
  • + Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit
  • Hits 1 (the damage shows 3 times) → 5
  • − Under Research Report against Formless or Plant: (((Lv x 250) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk

3rd → 4th

  • + Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5)) %Atk per hit
  • − Under Research Report against Formless or Plant: (((Lv x 400) + ((POW x (1 + Bionic Pharmacy Lv) x 1.5)) x (base level / 100) x 1.5) %Atk per hit

Creeper #5346

275/60
Max level: 5Type: SummonAP recovery: 10
Variable cast1 s
Fixed cast1 s
Global delay0 s
Cooldown15 s
SP cost64 + (Lv x 16)
Duration (summon)60 + (Lv x 60) s
  • Max. 1 summon; using it again summons another and resets the timer
  • Consumes 1 Greater Plant Bottle per 1 use(s)
1st → 2nd (already in LATAM)
  • Variable cast 0 s → 1 s
  • Fixed cast 4 s → 1 s
  • + SP cost: 64 + (Lv x 16)

Wooden Warrior #5344

275/60
Max level: 5Type: SummonAP recovery: 20
Variable cast1 s
Fixed cast1 s
Global delay0 s
Cooldown30 s
SP cost80 + (Lv x 20)
Duration (summon)60 + (Lv x 60) s
  • Max. 1 summon; using it again summons another and resets the timer
  • Consumes 2 Greater Plant Bottle per 1 use(s)
  • With Wooden Warrior summoned, Cart Tornado's formula becomes (Lv x 400) + (Cart Remodeling Lv x 50) + (cart weight / (150 - base STR)) %Atk
  • With Wooden Warrior summoned, Cart Cannon deals 2 hits
  • Wooden Warrior's special skill: on attack, chance to apply severe poison and lethargy = (caster WIS)/10 %
1st → 2nd (already in LATAM)
  • Variable cast 0 s → 1 s
  • Fixed cast 4 s → 1 s
  • + SP cost: 80 + (Lv x 20)

Wooden Fairy #5345

275/60
Max level: 5Type: SummonAP recovery: 20
Variable cast1 s
Fixed cast1 s
Global delay0 s
Cooldown30 s
SP cost85 + (Lv x 35)
Duration (summon)60 + (Lv x 60) s
  • Max. 1 summon; using it again summons another and resets the timer
  • Consumes 2 Greater Plant Bottle per 1 use(s)
  • With Wooden Fairy summoned, Spore Explosion's formula becomes (400 + (Lv x 500) + INT) x (base level / 100) %Atk
  • Wooden Fairy's special skill: on attack, chance to apply lethargy = (caster WIS)/10 %
1st → 2nd (already in LATAM)
  • Variable cast 0 s → 1 s
  • Fixed cast 4 s → 1 s
  • + SP cost: 85 + (Lv x 35)

Research Report #5347

275/60
Max level: 1Type: Self buffAP cost: 100
Variable cast2 s
Fixed cast0.5 s
Global delay0.5 s
Cooldown60 s
SP cost60
Duration150 s
  • While active, Acidified Zone skills consume 1 fewer Acid Bottle
  • While active, increases the damage of Acidified Zone skills, with an extra bonus against Formless or Plant (see the Acidified Zone formulas)
  • While active, increases the damage and hits of Explosive Powder and Mayhemic Thorns (see the skills' formulas)
  • The buff isn't removed by Dispell or Clearance
1st → 2nd (already in LATAM)
  • + SP cost: 60
  • Duration 150 s → 60 s

Hell Tree #5348

275/60
Max level: 5Type: SummonAP cost: (110 - (Lv x 10))
Variable cast1 s
Fixed cast1 s
Global delay0 s
Cooldown60 s
SP cost100
Duration (summon)30 + (Lv x 30) s
  • Max. 1 summon; using it again summons another and resets the timer
  • Consumes 3 Greater Plant Bottle per 1 use(s)
  • Hell Tree's special skill: chance to apply unlucky and quiet
  • Hell Tree's special skill: buff on the caster, ranged physical damage +20% and physical damage against Formless or Plant +50% for 30 s
  • The buff isn't removed by Dispell or Clearance
  • Hell Tree's special skill: on attack, chance to apply unlucky and gloom = (caster WIS)/10 %
1st → 2nd (already in LATAM)
  • AP cost 100 → (110 - (Lv x 10))
  • Variable cast 0 s → 1 s
  • Fixed cast 4 s → 1 s
  • + SP cost: 100

Explosive Powder

new in 3rd
1st2nd275/60
Max level: 5Type: Melee physical, instant effect aroundAP recovery: 2
PrerequisiteBionic Mastery level 3
Variable cast0 s
Fixed cast0 s
Global delay0.25 s
Cooldown0.7 s
SP cost54 + (Lv x 4)
Formula(400 + (Lv x 450) + (POW x 7)) x (base level / 100) %Atk per hit
Under the Research Report buff(400 + (Lv x 550) + (POW x 10)) x (base level / 100) %Atk per hit
Hits3 / 5 (under the Research Report buff)
Area7 x 7

3rd → 4th

  • SP cost 54 + (Lv x 4) → 62 + (Lv x 7)
  • Formula (400 + (Lv x 450) + (POW x 7)) x (base level / 100) %Atk per hit → (400 + (Lv x 550) + (POW x 7)) x (base level / 100) %Atk per hit
  • Under the Research Report buff (400 + (Lv x 550) + (POW x 10)) x (base level / 100) %Atk per hit → (400 + (Lv x 650) + (POW x 10)) x (base level / 100) %Atk per hit

Mayhemic Thorns

new in 3rd
1st2nd275/60
Max level: 10Type: Ranged physical, single targetAP recovery: 2
PrerequisiteBionic Mastery level 5, Explosive Powder level 3
Variable cast1.5 s
Fixed cast0.5 s
Global delay0.15 s
Cooldown0.7 s
SP cost66 + (Lv x 2)
Range9 cells
Formula(200 + (Lv x 250) + (POW x 7)) x (base level / 100) %Atk per hit
Under the Research Report buff(250 + (Lv x 300) + (POW x 10)) x (base level / 100) %Atk per hit
Hits3 / 5 (under the Research Report buff)
Area7 x 7 (lv. 1~5) / 9 x 9 (lv. 6~10)
  • Can crit, with a chance equal to the caster's CRI

3rd → 4th

  • Formula (200 + (Lv x 250) + (POW x 7)) x (base level / 100) %Atk per hit → (200 + (Lv x 300) + (POW x 7)) x (base level / 100) %Atk per hit
  • Under the Research Report buff (250 + (Lv x 300) + (POW x 10)) x (base level / 100) %Atk per hit → (350 + (Lv x 300) + (POW x 10)) x (base level / 100) %Atk per hit
  • Hits 3 / 5 (under the Research Report buff) → 3 / 4 (under the Research Report buff)

Mystery Powder

new in 275/60
1st2nd3rd4th

Dust Explosion

new in 275/60
1st2nd3rd4th